﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class UIPopup : MonoBehaviour {

    private List<GameObject> childs = new List<GameObject>();

	void Start () {
	
	}

	void Update () {
	
	}

    public void addChild( GameObject popup )
    {
        childs.Add(popup);
    }

    public List<GameObject> getChilds()
    {
        return childs;
    }
}
